NVIDIA DeepStream SDK API Reference

7.0 Release
type_trait.h File Reference

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Data Structures

struct  ds3d::TpId< Tp >
 
struct  ds3d::__TypeID< v >
 
struct  ds3d::__DataTypeVal< v >
 
struct  ds3d::TpId< uint32_t >
 
struct  ds3d::TpId< int32_t >
 
struct  ds3d::TpId< float >
 
struct  ds3d::TpId< int8_t >
 
struct  ds3d::TpId< uint8_t >
 
struct  ds3d::TpId< uint16_t >
 
struct  ds3d::TpId< int16_t >
 
struct  ds3d::TpId< double >
 
struct  ds3d::TpId< bool >
 
struct  ds3d::TpId< int64_t >
 
struct  ds3d::__DataTypeTrait< TP >
 
struct  ds3d::NativeData< t >
 
struct  ds3d::NativeData< DataType::kFp32 >
 
struct  ds3d::NativeData< DataType::kFp16 >
 
struct  ds3d::NativeData< DataType::kInt8 >
 
struct  ds3d::NativeData< DataType::kInt32 >
 
struct  ds3d::NativeData< DataType::kInt16 >
 
struct  ds3d::NativeData< DataType::kUint8 >
 
struct  ds3d::NativeData< DataType::kUint16 >
 
struct  ds3d::NativeData< DataType::kUint32 >
 
struct  ds3d::NativeData< DataType::kDouble >
 
struct  ds3d::NativeData< DataType::kInt64 >
 

Namespaces

 ds3d