Supported Vulkan Functions


NVIDIA® Nsight Graphics™ 2018.4 frame debugging supports all Vulkan 1.0.x, with the exception of all function and resource associated with sparse textures.

NOTE: Sparse texture support will be added to a future version of NVIDIA Nsight Graphics.

Additionally, the follow extensions are supported:

VK_KHR_surface
VK_KHR_swapchain
VK_KHR_display
VK_KHR_display_swapchain
VK_KHR_win32_surface
VK_EXT_debug_report
VK_NV_glsl_shader
VK_KHR_sampler_mirror_clamp_to_edge
VK_IMG_filter_cubic
VK_AMD_rasterization_order
VK_AMD_shader_trinary_minmax
VK_AMD_shader_explicit_vertex_parameter
VK_EXT_debug_marker
VK_NV_dedicated_allocation
VK_AMD_negative_viewport_height
VK_AMD_gpu_shader_half_float
VK_AMD_shader_ballot
VK_IMG_format_pvrtc
VK_KHR_get_physical_device_properties2
VK_EXT_validation_flags
VK_KHR_shader_draw_parameters
VK_EXT_shader_subgroup_ballot
VK_EXT_shader_subgroup_vote
VK_KHR_maintenance1
VK_KHR_push_descriptor
VK_KHR_descriptor_update_template
VK_NV_sample_mask_override_coverage
VK_NV_geometry_shader_passthrough
VK_NV_viewport_array2

 


 

NVIDIA® Nsight Graphics Documentation Rev. 2018.4.180813 ©2018. NVIDIA Corporation. All Rights Reserved.