NVAPI Reference Documentation
NVIDIA - Open Source
Release 590
Thu Feb 19 2026

Data Fields
_NVAPI_D3D12_RAYTRACING_GEOMETRY_LSS_DESC Struct Reference

#include <nvapi.h>

Data Fields

NvU32 vertexCount
 
NvU32 indexCount
 
NvU32 primitiveCount
 
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE vertexPositionBuffer
 
DXGI_FORMAT vertexPositionFormat
 
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE vertexRadiusBuffer
 
DXGI_FORMAT vertexRadiusFormat
 
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE indexBuffer
 
DXGI_FORMAT indexFormat
 
NVAPI_D3D12_RAYTRACING_LSS_ENDCAP_MODE endcapMode
 
NVAPI_D3D12_RAYTRACING_LSS_PRIMITIVE_FORMAT primitiveFormat
 

Detailed Description

Linear Swept Sphere (LSS) geometry descriptor.


The documentation for this struct was generated from the following file: