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NVAPI Reference Documentation
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Release 590
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#include <nvapi.h>
Data Fields | |
| NvU32 | vertexCount |
| NvU32 | indexCount |
| NvU32 | primitiveCount |
| D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | vertexPositionBuffer |
| DXGI_FORMAT | vertexPositionFormat |
| D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | vertexRadiusBuffer |
| DXGI_FORMAT | vertexRadiusFormat |
| D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | indexBuffer |
| DXGI_FORMAT | indexFormat |
| NVAPI_D3D12_RAYTRACING_LSS_ENDCAP_MODE | endcapMode |
| NVAPI_D3D12_RAYTRACING_LSS_PRIMITIVE_FORMAT | primitiveFormat |
Linear Swept Sphere (LSS) geometry descriptor.