NVAPI Reference Documentation
NVIDIA - Open Source
Release 590
Thu Feb 19 2026

Data Fields
_NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUTS Struct Reference

#include <nvapi.h>

Data Fields

NvU32 maxArgCount
 
NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_FLAGS flags
 
NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_TYPE type
 
NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_MODE mode
 
union { 
 
   NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUT_CLAS_DESC   _NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUTS::clasDesc 
 
   NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUT_TRIANGLES_DESC   _NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUTS::trianglesDesc 
 
   NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUT_MOVES_DESC   _NVAPI_D3D12_RAYTRACING_MULTI_INDIRECT_CLUSTER_OPERATION_INPUTS::movesDesc 
 
};  
 

Detailed Description

Inputs describing the configuration of a cluster operation, used to determine the memory requirement for the operation


The documentation for this struct was generated from the following file: