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NvU32 | version |
| | Version of this structure.
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NvU32 | rows |
| | Number of rows.
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NvU32 | columns |
| | Number of columns.
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NvU32 | displayCount |
| | Number of display details.
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NvU32 | applyWithBezelCorrect: 1 |
| | When enabling and doing the modeset, do we switch to the bezel-corrected resolution.
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NvU32 | immersiveGaming: 1 |
| | Enable as immersive gaming instead of Mosaic SLI (for Quadro-boards only)
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NvU32 | baseMosaic: 1 |
| | Enable as Base Mosaic (Panoramic) instead of Mosaic SLI (for NVS and Quadro-boards only)
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NvU32 | driverReloadAllowed: 1 |
| | If necessary, reloading the driver is permitted (for Vista and above only). Will not be persisted. Value undefined on get.
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NvU32 | acceleratePrimaryDisplay: 1 |
| | Enable SLI acceleration on the primary display while in single-wide mode (For Immersive Gaming only). Will not be persisted. Value undefined on get.
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NvU32 | pixelShift: 1 |
| | Enable Pixel shift.
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NvU32 | reserved: 26 |
| | Reserved, must be 0.
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NV_MOSAIC_GRID_TOPO_DISPLAY_V2 | displays [NV_MOSAIC_MAX_DISPLAYS] |
| | Displays are done as [(row * columns) + column].
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NV_MOSAIC_DISPLAY_SETTING_V1 | displaySettings |
| | Display settings.
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The documentation for this struct was generated from the following file: