OpWarpPerspective.h#

Fully qualified name: public/src/operator/include/OpWarpPerspective.h

File members: public/src/operator/include/OpWarpPerspective.h

/*
 * SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: LicenseRef-NvidiaProprietary
 *
 * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
 * property and proprietary rights in and to this material, related
 * documentation and any modifications thereto. Any use, reproduction,
 * disclosure or distribution of this material and related documentation
 * without an express license agreement from NVIDIA CORPORATION or
 * its affiliates is strictly prohibited.
 */

#ifndef PVA_SOLUTIONS_OPWARPPERSPECTIVE_H
#define PVA_SOLUTIONS_OPWARPPERSPECTIVE_H

#include <PvaOperator.h>
#include <PvaOperatorTypes.h>
#include <cupva_host_scheduling.h>
#include <nvcv/Image.h>
#include <nvcv/Status.h>

#ifdef __cplusplus
extern "C" {
#endif

typedef float WarpMatrixType[3][3];

NVCVStatus pvaWarpPerspectiveCreate(NVCVOperatorHandle *handle, NVCVImageRequirements *inRequirements,
                                    NVCVImageRequirements *outRequirements, PVAWarpInterpolationType interpType,
                                    PVAWarpTransformationType warpTransformationType);
NVCVStatus pvaWarpPerspectiveSubmit(NVCVOperatorHandle handle, cupvaStream_t stream, NVCVImageHandle in,
                                    WarpMatrixType invWarpMatrix, NVCVImageHandle out);

#ifdef __cplusplus
}
#endif

#endif /* PVA_SOLUTIONS_OPWARPPERSPECTIVE_H */