VPI - Vision Programming Interface
0.4.4 Release
Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- a -
VPI_ARRAY_TYPE_HOMOGRAPHY_TRANSFORM_2D :
Types.h
VPI_ARRAY_TYPE_INVALID :
Types.h
VPI_ARRAY_TYPE_KEYPOINT :
Types.h
VPI_ARRAY_TYPE_KLT_TRACKED_BOUNDING_BOX :
Types.h
VPI_ARRAY_TYPE_S16 :
Types.h
VPI_ARRAY_TYPE_S8 :
Types.h
VPI_ARRAY_TYPE_U16 :
Types.h
VPI_ARRAY_TYPE_U32 :
Types.h
VPI_ARRAY_TYPE_U8 :
Types.h
VPIArray :
Types.h
vpiArrayCreate() :
Array.h
vpiArrayCreateCudaMemWrapper() :
Array.h
vpiArrayCreateHostMemWrapper() :
Array.h
vpiArrayDestroy() :
Array.h
vpiArrayGetCapacity() :
Array.h
vpiArrayGetFlags() :
Array.h
vpiArrayGetSize() :
Array.h
vpiArrayGetStrideBytes() :
Array.h
vpiArrayGetType() :
Array.h
vpiArrayInvalidate() :
Array.h
vpiArrayLock() :
Array.h
vpiArraySetSize() :
Array.h
vpiArraySetWrappedCudaMem() :
Array.h
vpiArraySetWrappedHostMem() :
Array.h
VPIArrayType :
Types.h
vpiArrayUnlock() :
Array.h
Generated by NVIDIA | Tue Oct 27 2020 19:50:43