NVIDIA Performance Primitives (NPP)
Version 10.0
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Divides a constant by each sample of a signal. More...
Functions | |
NppStatus | nppsDivCRev_16u_I (Npp16u nValue, Npp16u *pSrcDst, int nLength) |
16-bit unsigned short in place constant divided by signal, then clamp to saturated value. More... |
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NppStatus | nppsDivCRev_16u (const Npp16u *pSrc, Npp16u nValue, Npp16u *pDst, int nLength) |
16-bit unsigned short signal divided by constant, then clamp to saturated value. More... |
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NppStatus | nppsDivCRev_32f_I (Npp32f nValue, Npp32f *pSrcDst, int nLength) |
32-bit floating point in place constant divided by signal. More... |
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NppStatus | nppsDivCRev_32f (const Npp32f *pSrc, Npp32f nValue, Npp32f *pDst, int nLength) |
32-bit floating point constant divided by signal. More... |
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Divides a constant by each sample of a signal.
16-bit unsigned short signal divided by constant, then clamp to saturated value.
pSrc | Source Signal Pointer. |
nValue | Constant value to be divided by each vector element |
pDst | Destination Signal Pointer. |
nLength | Signal Length. |
16-bit unsigned short in place constant divided by signal, then clamp to saturated value.
pSrcDst | In-Place Signal Pointer. |
nValue | Constant value to be divided by each vector element |
nLength | Signal Length. |
32-bit floating point constant divided by signal.
pSrc | Source Signal Pointer. |
nValue | Constant value to be divided by each vector element |
pDst | Destination Signal Pointer. |
nLength | Signal Length. |
32-bit floating point in place constant divided by signal.
pSrcDst | In-Place Signal Pointer. |
nValue | Constant value to be divided by each vector element |
nLength | Signal Length. |