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NVIDIA Performance Primitives (NPP)
Version 9.1
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Functions | |
| NppStatus | nppsCountInRangeGetBufferSize_32s (int nLength, int *hpBufferSize) |
| Device-buffer size (in bytes) for nppsCountInRange_32s. More... |
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| NppStatus | nppsCountInRange_32s (const Npp32s *pSrc, int nLength, int *pCounts, Npp32s nLowerBound, Npp32s nUpperBound, Npp8u *pDeviceBuffer) |
| Computes the number of elements whose values fall into the specified range on a 32-bit signed integer array. More... |
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| NppStatus nppsCountInRange_32s | ( | const Npp32s * | pSrc, |
| int | nLength, | ||
| int * | pCounts, | ||
| Npp32s | nLowerBound, | ||
| Npp32s | nUpperBound, | ||
| Npp8u * | pDeviceBuffer | ||
| ) |
Computes the number of elements whose values fall into the specified range on a 32-bit signed integer array.
| pSrc | Source Signal Pointer. |
| nLength | Signal Length. |
| pCounts | Pointer to the number of elements. |
| nLowerBound | Lower bound of the specified range. |
| nUpperBound | Upper bound of the specified range. |
| pDeviceBuffer | Pointer to the required device memory allocation, Scratch Buffer and Host Pointer. Use nppsCountInRangeGetBufferSize_32s to determine the minium number of bytes required. |
| NppStatus nppsCountInRangeGetBufferSize_32s | ( | int | nLength, |
| int * | hpBufferSize | ||
| ) |
Device-buffer size (in bytes) for nppsCountInRange_32s.
| nLength | Signal Length. |
| hpBufferSize | Required buffer size. Important: hpBufferSize is a host pointer. |