cuda.tile.Array#
- class cuda.tile.Array#
Type stub for array objects.
- property shape#
The number of elements in each of the array’s dimensions.
- Return type:
tuple[int32,…]
- property strides#
The number of elements to step in each dimension while traversing the array.
- Return type:
tuple[int32,…]
- slice(axis, start, stop)#
Creates a view of the array sliced along a single axis.
The returned array references the same underlying memory as array, but with a restricted range from index start (inclusive) to stop (exclusive) along the specified axis. No data is copied.
axis must be a constant integer. Negative values are supported and count from the last dimension (e.g.,
axis=-1refers to the last axis).start and stop must be integers (scalars or 0D tiles). They must satisfy
0 <= start < Nandstart <= stop <= N, whereNis the size of array along the sliced axis.For example, consider a 2-dimensional array A of shape
(M, N). Slicing along axis 0 from start to stop:>>> sub = A.slice(axis=0, start=start, stop=stop)
The result sub will be an array of shape
(stop - start, N). Using NumPy slice notation for illustration, this is equivalent to:sub = A[start:stop, :] # NumPy notation for reference only
The slice bounds can be dynamic (runtime values):
>>> # Process variable-length segments >>> segment = A.slice(axis=1, start=offset, stop=offset + length) >>> tile = ct.load(segment, (0, 0), shape=(TILE_M, TILE_N))