cuda.tile.arange#

cuda.tile.arange(size, /, *, dtype)#

Creates a tile with value starting from 0 to size - 1.

Parameters:
  • size (const int) – Size of the tile.

  • dtype (DType) – Datatype of the tile.

Return type:

Tile

Examples

tile = ct.arange(4, dtype=ct.int32)
print(tile)
import cuda.tile as ct
import torch

@ct.kernel
def kernel():
    tile = ct.arange(4, dtype=ct.int32)
    print(tile)


torch.cuda.init()
ct.launch(torch.cuda.current_stream(), (1,), kernel, ())
torch.cuda.synchronize()

Output

[0, 1, 2, 3]