cuda.tile.broadcast_to#
- cuda.tile.broadcast_to(x, /, shape)#
Broadcasts a tile to the specified shape following Numpy broadcasting rule.
Examples
tx = ct.arange(4, dtype=ct.int32) ty = ct.broadcast_to(tx, (2, 4)) print(ty)
import cuda.tile as ct import torch @ct.kernel def kernel(): tx = ct.arange(4, dtype=ct.int32) ty = ct.broadcast_to(tx, (2, 4)) print(ty) torch.cuda.init() ct.launch(torch.cuda.current_stream(), (1,), kernel, ()) torch.cuda.synchronize()
Output
[[0, 1, 2, 3], [0, 1, 2, 3]]