cuda.tile.sub#
- cuda.tile.sub(x, y, /, *, rounding_mode=None, flush_to_zero=False)#
Elementwise sub on two tiles.
Can also use builtin operation x - y.
- Parameters:
x (Tile) – LHS tile.
y (Tile) – RHS tile.
rounding_mode (RoundingMode) – The rounding mode for the operation, only supported for float types, default is RoundingMode.RN when applicable.
flush_to_zero (const bool) – If True, flushes subnormal inputs and results to sign-preserving zero, default is False.
The shape of x and y will be broadcasted and dtype promoted to common dtype.
- Return type:
Examples
>>> # tile and tile >>> tx = ct.full((2, 4), 7, dtype=ct.int32) >>> ty = ct.full((2, 4), 3, dtype=ct.int32) >>> tz = ct.sub(tx, ty)
>>> # Can also use the builtin op >>> tz = tx - ty
>>> # shape broadcast >>> tx = ct.full((2, 4), 7, dtype=ct.int32) >>> ty = ct.full((2,), 3, dtype=ct.int32) >>> tz = tx - ty
>>> # dtype cast >>> tx = ct.full((2, 4), 7, dtype=ct.int32) >>> ty = ct.full((2, 4), 3, dtype=ct.int64) >>> tz = tx - ty
>>> # tile and scalar >>> tx = ct.full((2, 4), 7, dtype=ct.int32) >>> y = 2 >>> tz = tx - y
>>> # scalar and scalar >>> z = 7 - 2