Building on Windows with Visual Studio#
CUTLASS 3.2 reintroduces support for the Microsoft Visual Studio compiler on Windows.
Users and developers may build either
in Visual Studio’s graphical integrated development environment,
or on the command line with cmake --build
.
Software prerequisites#
Windows 10 or 11
Visual Studio 2019 version 16.11.27, or Visual Studio 2022
CUDA Toolkit (at least 12.2; earlier 12.x versions may work)
CMake (at least 3.18)
git
Python (at least 3.6)
Visual Studio must be installed before the CUDA Toolkit. Otherwise, Visual Studio’s build system won’t know about CUDA.
Operating system settings#
By default, Windows restricts the maximum file path length (MAX_PATH
) to 260 characters.
CUTLASS has many files and directory paths that challenge this requirement.
As a result, CUTLASS is unlikely to build with this default setting.
The choice of source and build directories affect path lengths,
so the kinds of errors and whether they occur may depend on this.
Symptoms may vary, from errors when running cmake
(e.g., during the “generating library instances” step) to build failures.
CUTLASS recommends changing the maximum file path length setting and rebooting the computer before attempting to clone or build CUTLASS. Windows 10 (as of version 1607) and 11 permit changing this setting by making sure that the following registry key exists, and that its value is set to 1.
Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FileSystem\LongPathsEnabled
After changing the registry key’s value, reboot the computer first before attempting to clone or build CUTLASS.
This Microsoft help article explains different ways to change the registry setting.
Set up build environment#
Run “git bash” to get a familiar command-line interface
Edit
~/.profile
and set the environment variables as needed to access the CUTLASS repositoryClone the CUTLASS repository
Create the
build
subdirectory in the CUTLASS clone directory, and run CMake in it, specifying whatever CMake options are desired, e.g.,cmake .. -DCUTLASS_NVCC_ARCHS=90a
Alternate approaches may rely on the CMake GUI and/or Windows’ native command line.
Building#
A successful CMake run will create a CUTLASS.sln
Visual Studio “solution” file in the build directory.
One can open this in Visual Studio and build the entire solution or any subset of projects as desired.
It may be necessary to limit maximum build parallelism by setting the appropriate Visual Studio option.
Alternately, one can run cmake --build . --config Release -j 4
in the build directory.
Replace 4 with the desired maximum build parallelism.
It’s important to put the --build
option before the period that signifies the build directory.
The --config
option specifies the kind of build;
--config Release
builds a Release build, while --config Debug
builds a Debug build.
Unlike with CMake’s Makefile or Ninja generators,
CMAKE_BUILD_TYPE
has no effect on the Visual Studio generator,
because the Visual Studio generator creates all build configurations.
Tips#
With Windows builds, one may find that CMake reruns unnecessarily.
For example, cancelling a build and starting it again may rerun CMake.
This will in turn touch build files that result in unnecessary rebuilds.
One work-around is to set the CMake option CMAKE_SUPPRESS_REGENERATION=ON
.
However, this turns off CMake’s ability to detect on its own when it needs to rerun.
As a result, one will need to know when to rerun CMake by hand.
Copyright#
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. SPDX-License-Identifier: BSD-3-Clause
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.