nvidia.dali.fn.grid_mask¶
- nvidia.dali.fn.grid_mask(*inputs, **kwargs)¶
- Performs the gridmask augumentation (https://arxiv.org/abs/2001.04086). - Zeroes out pixels of an image in a grid-like fashion. The grid consists of squares repeating in x and y directions, with the same spacing in both directions. Can be rotated around the origin. - Supported backends
- ‘cpu’ 
- ‘gpu’ 
 
 - Parameters:
- input (TensorList) – Input to the operator. 
- Keyword Arguments:
- angle (float or TensorList of float, optional, default = 0.0) – Angle, in radians, by which the grid is rotated. 
- bytes_per_sample_hint (int or list of int, optional, default = [0]) – - Output size hint, in bytes per sample. - If specified, the operator’s outputs residing in GPU or page-locked host memory will be preallocated to accommodate a batch of samples of this size. 
- preserve (bool, optional, default = False) – Prevents the operator from being removed from the graph even if its outputs are not used. 
- ratio (float or TensorList of float, optional, default = 0.5) – The ratio between black square width and tile width. 
- seed (int, optional, default = -1) – - Random seed. - If not provided, it will be populated based on the global seed of the pipeline. 
- shift_x (float or TensorList of float, optional, default = 0.0) – The x component of the translation vector, applied after rotation. 
- shift_y (float or TensorList of float, optional, default = 0.0) – The y component of the translation vector, applied after rotation. 
- tile (int or TensorList of int, optional, default = 100) – The length of a single tile, which is equal to width of black squares plus the spacing between them.