NVIDIA DriveWorks API: Renderer
Description: This file defines the C-style interface for Renderer.
Definition in file Renderer.h.
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_createView (uint32_t *slot, dwRenderBufferHandle_t renderbuffer, const dwRenderBufferVertexLayout newLayout, const dwRenderBufferPrimitiveType newPrimType, dwContextHandle_t context) |
| | Creates an additional view for a render buffer, allowing you to change layout and primitive type, but not vertex stride. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_initialize (dwRenderBufferHandle_t *renderbuffer, const dwRenderBufferVertexLayout layout, const dwRenderBufferPrimitiveType primType, const uint32_t primCount, dwContextHandle_t context) |
| | Initializes a RenderBuffer structure for rendering. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_map (float32_t **map, uint32_t *maxVertices, uint32_t *vertexStride, dwRenderBufferHandle_t renderbuffer) |
| | Maps the CPU copy of a RenderBuffer to the application for updating. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_mapRange (float32_t **map, uint32_t *maxVertices, uint32_t *vertexStride, const uint32_t startVertex, dwRenderBufferHandle_t renderbuffer) |
| | Maps a contiguous range of the CPU copy of a RenderBuffer to the application for updating. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_release (dwRenderBufferHandle_t *renderbuffer) |
| | Releases the RenderBuffer data structure. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_set2DCoordNormalizationFactors (const float32_t width, const float32_t height, dwRenderBufferHandle_t renderbuffer) |
| | Sets 2D normalization values when 2D coordinates are specified in pixel values and not in 0..1 range. More...
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| DW_API_PUBLIC dwStatus | dwRenderBuffer_unmap (uint32_t nVerts, dwRenderBufferHandle_t renderbuffer) |
| | After a map/mapRange, returns the updated buffer to the RenderBuffer structure and updates the GPU portion. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_get2DTransform (float32_t matrix[9], dwConstRendererHandle_t obj) |
| | Gets current 2D transformation applied when rendering to the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getColor (float32_t color[4], dwConstRendererHandle_t obj) |
| | Gets current rendering color. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getColorMapScale (float32_t colorMapScale[3], dwConstRendererHandle_t obj) |
| | Gets current rendering color map scale. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getFont (dwRendererFonts *value, dwConstRendererHandle_t obj) |
| | Gets current font. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getLineWidth (float32_t *value, dwConstRendererHandle_t obj) |
| | Gets current line width, in pixels. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getModelView (float32_t matrix[16], dwConstRendererHandle_t obj) |
| | Gets current ModelView matrix. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getPointSize (float32_t *value, dwConstRendererHandle_t obj) |
| | Gets current point size. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getProjection (float32_t matrix[16], dwConstRendererHandle_t obj) |
| | Gets current projection matrix. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_getRect (dwRect *rect, dwConstRendererHandle_t obj) |
| | Gets current rendering screen area expressed in pixel values. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_initialize (dwRendererHandle_t *renderer, dwContextHandle_t context) |
| | Initializes a Renderer. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_release (dwRendererHandle_t *renderer) |
| | Released the renderer. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderBuffer (dwConstRenderBufferHandle_t buffer, dwRendererHandle_t obj) |
| | Renders a RenderBuffer. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderCircle (dwVector2f center, float32_t radius, dwRendererHandle_t obj) |
| | Renders a 2D circle. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderData2D (const dwVector2f *buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj) |
| | Renders a set of 2D vertices. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderData3D (const dwVector3f *buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj) |
| | Renders a set of 3D vertices. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderSubTexture (const GLuint inputTexture, const GLenum textureTarget, const float32_t minx, const float32_t miny, const float32_t maxx, const float32_t maxy, dwRendererHandle_t obj) |
| | Renders a subrect of a textured quad on the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderText (const int32_t x, const int32_t y, const char *text, dwRendererHandle_t obj) |
| | Renders a text line on the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderTextNorm (const float32_t normX, const float32_t normY, const char *text, dwRendererHandle_t obj) |
| | Renders a text line on the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_renderTexture (const GLuint inputTexture, const GLenum textureTarget, dwRendererHandle_t obj) |
| | Renders a textured quad on the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_reset (dwRendererHandle_t renderer) |
| | Resets renderer state. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_set2DTransform (const float32_t matrix[9], dwRendererHandle_t obj) |
| | Sets current 2D transformation applied when rendering to the screen. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setColor (const float32_t color[4], dwRendererHandle_t obj) |
| | Sets current rendering color. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setColorMapScale (const float32_t colorMapScale[3], dwRendererHandle_t obj) |
| | Sets current rendering color mapping scale. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setFont (const dwRendererFonts value, dwRendererHandle_t obj) |
| | Sets current font. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setLineWidth (const float32_t value, dwRendererHandle_t obj) |
| | Sets current line width, in pixels. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setModelView (const float32_t matrix[16], dwRendererHandle_t obj) |
| | Sets current ModelView matrix. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setPointSize (const float32_t value, dwRendererHandle_t obj) |
| | Sets current point size. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setProjection (const float32_t matrix[16], dwRendererHandle_t obj) |
| | Sets current projection matrix. More...
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| DW_API_PUBLIC dwStatus | dwRenderer_setRect (const dwRect rect, dwRendererHandle_t obj) |
| | Sets current rendering screen area expressed in pixel values. More...
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| const float32_t | DW_RENDER_COLORMAPSCALE_100M [3] = { 100.0f, 100.0f, 100.0f} |
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| const float32_t | DW_RENDER_COLORMAPSCALE_130M [3] = { 130.0f, 130.0f, 130.0f} |
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| const float32_t | DW_RENDER_COLORMAPSCALE_150M [3] = { 150.0f, 150.0f, 150.0f} |
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| const float32_t | DW_RENDER_COLORMAPSCALE_75M [3] = { 75.0f, 75.0f, 75.0f} |
| | Color map scales - determine the bandwidth of the color spectum. More...
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| static const uint32_t | DW_RENDERBUFFER_MAX_VIEWS = 10 |
| | The maximal number of views that can be created in with. More...
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| const float32_t | DW_RENDERER_COLOR_BLACK [4] = { 0.0f/255.0f, 0.0f/255.0f, 0.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_BLUE [4] = { 32.0f/255.0f, 72.0f/255.0f, 230.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_DARKBLUE [4] = { 45.0f/255.0f, 44.0f/255.0f, 100.0f/255.0f, 0.6f} |
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| const float32_t | DW_RENDERER_COLOR_DARKGREEN [4] = { 45.0f/255.0f, 100.0f/255.0f, 44.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_DARKGREY [4] = { 72.0f/255.0f, 72.0f/255.0f, 72.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_DARKRED [4] = { 180.0f/255.0f, 5.0f/255.0f, 0.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_GREEN [4] = { 32.0f/255.0f, 230.0f/255.0f, 32.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_LIGHTBLUE [4] = { 51.0f/255.0f, 153.0f/255.0f, 255.0f/255.0f, 0.6f} |
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| const float32_t | DW_RENDERER_COLOR_LIGHTGREEN [4] = { 118.0f/255.0f, 185.0f/255.0f, 0.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_ORANGE [4] = { 230.0f/255.0f, 100.0f/255.0f, 10.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_RED [4] = { 230.0f/255.0f, 72.0f/255.0f, 32.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_WHITE [4] = { 230.0f/255.0f, 230.0f/255.0f, 230.0f/255.0f, 1.0f} |
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| const float32_t | DW_RENDERER_COLOR_YELLOW [4] = { 230.0f/255.0f, 230.0f/255.0f, 10.0f/255.0f, 1.0f} |
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| static const uint32_t | DW_RENDERER_DEFAULT_BUFFER_SIZE = 10000 |
| | The maximum number of vertices that can be passed to a call dwRenderer_renderData3D() or dwRenderer_renderData2D() More...
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