NVAPI Reference Documentation
NVIDIA
Release 435: August 22
2019

NV_DISPLAY_PATH Struct Reference

#include <nvapi.h>

Data Fields

NvU32 deviceMask
 
NvU32 sourceId
 
NvU32 bPrimary:1
 
NV_GPU_CONNECTOR_TYPE connector
 
NvU32 width
 
NvU32 height
 
NvU32 depth
 
NV_FORMAT colorFormat
 
NV_ROTATE rotation
 
NV_SCALING scaling
 
NvU32 refreshRate
 
NvU32 interlaced:1
 
NV_DISPLAY_TV_FORMAT tvFormat
 
NvU32 posx
 
NvU32 posy
 
NvU32 bGDIPrimary:1
 
NvU32 bForceModeSet:1
 
NvU32 bFocusDisplay:1
 
NvU32 gpuId:24
 

Detailed Description

Field Documentation

NvU32 NV_DISPLAY_PATH::bFocusDisplay

(IN) If set, this display path should have the focus after the GPU topology change

NvU32 NV_DISPLAY_PATH::bForceModeSet

(IN) Used only on Win7 and higher during a call to NvAPI_SetViewEx(). Turns off optimization & forces OS to set supplied mode.

NvU32 NV_DISPLAY_PATH::bGDIPrimary

(IN/OUT) Indicates if this is the desktop GDI primary.

NvU32 NV_DISPLAY_PATH::bPrimary

(IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. NvAPI_SetViewEx() automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view.

NV_FORMAT NV_DISPLAY_PATH::colorFormat

Color format if it needs to be specified. Not used now.

NV_GPU_CONNECTOR_TYPE NV_DISPLAY_PATH::connector

(IN) Specify connector type. For TV only.

NvU32 NV_DISPLAY_PATH::depth

(IN) Depth of the mode

NvU32 NV_DISPLAY_PATH::deviceMask

(IN) Device mask

NvU32 NV_DISPLAY_PATH::gpuId

(IN) the physical display/target Gpu id which is the owner of the scan out (for SLI multimon, display from the slave Gpu)

NvU32 NV_DISPLAY_PATH::height

(IN) Height of the mode

NvU32 NV_DISPLAY_PATH::interlaced

(IN) Interlaced mode flag

NvU32 NV_DISPLAY_PATH::posx

(IN/OUT) X-offset of this display on the Windows desktop

NvU32 NV_DISPLAY_PATH::posy

(IN/OUT) Y-offset of this display on the Windows desktop

NvU32 NV_DISPLAY_PATH::refreshRate

(IN) Refresh rate of the mode

NV_ROTATE NV_DISPLAY_PATH::rotation

(IN) Rotation setting.

NV_SCALING NV_DISPLAY_PATH::scaling

(IN) Scaling setting

NvU32 NV_DISPLAY_PATH::sourceId

(IN) Values will be based on the number of heads exposed per GPU(0, 1?)

NV_DISPLAY_TV_FORMAT NV_DISPLAY_PATH::tvFormat

(IN) To choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE

NvU32 NV_DISPLAY_PATH::width

(IN) Width of the mode


The documentation for this struct was generated from the following file:


Copyright (c) 2007-2019 NVIDIA Corporation. All rights reserved.

NVIDIA