NVAPI Reference Documentation
NVIDIA
Release 435: August 22
2019

NV_MOSAIC_TOPOLOGY Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
 
NvU32 rowCount
 
NvU32 colCount
 
struct {
   NvPhysicalGpuHandle   hPhysicalGPU
 
   NvU32   displayOutputId
 
   NvS32   overlapX
 
   NvS32   overlapY
 
gpuLayout [NVAPI_MAX_MOSAIC_DISPLAY_ROWS][NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS]
 

Detailed Description

Field Documentation

NvU32 NV_MOSAIC_TOPOLOGY::colCount

Vertical display count.

NvU32 NV_MOSAIC_TOPOLOGY::displayOutputId

Connected display target.

struct { ... } NV_MOSAIC_TOPOLOGY::gpuLayout[NVAPI_MAX_MOSAIC_DISPLAY_ROWS][NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS]
NvPhysicalGpuHandle NV_MOSAIC_TOPOLOGY::hPhysicalGPU

Physical GPU to be used in the topology.

NvS32 NV_MOSAIC_TOPOLOGY::overlapX

Pixels of overlap on the left of target: (+overlap, -gap)

NvS32 NV_MOSAIC_TOPOLOGY::overlapY

Pixels of overlap on the top of target: (+overlap, -gap)

NvU32 NV_MOSAIC_TOPOLOGY::rowCount

Horizontal display count.

NvU32 NV_MOSAIC_TOPOLOGY::version

Version number of the mosaic topology.


The documentation for this struct was generated from the following file:


Copyright (c) 2007-2019 NVIDIA Corporation. All rights reserved.

NVIDIA