NVAPI Reference Documentation
NVIDIA
Release 384: June 27
2017

NV_MOSAIC_TOPO_GROUP Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
 
NV_MOSAIC_TOPO_BRIEF brief
 
NvU32 count
 
NV_MOSAIC_TOPO_DETAILS topos [NV_MOSAIC_MAX_TOPO_PER_TOPO_GROUP]
 

Detailed Description

This structure defines a group of topologies that work together to create one overall layout. All of the supported topologies are represented with this structure.

For example, a 'Passive Stereo' topology would be represented with this structure, and would have separate topology details for the left and right eyes. The count would be 2. A 'Basic' topology is also represented by this structure, with a count of 1.

The structure is primarily used internally, but is exposed to applications in a read-only fashion because there are some details in it that might be useful (like the number of rows/cols, or connected display information). A user can get the filled-in structure by calling NvAPI_Mosaic_GetTopoGroup().

You can then look at the detailed values within the structure. There are no entrypoints which take this structure as input (effectively making it read-only).

Field Documentation

NV_MOSAIC_TOPO_BRIEF NV_MOSAIC_TOPO_GROUP::brief

The brief details of this topo.

NvU32 NV_MOSAIC_TOPO_GROUP::count

Number of topos in array below.

NvU32 NV_MOSAIC_TOPO_GROUP::version

Version of this structure.


The documentation for this struct was generated from the following file:


Copyright (c) 2007-2017 NVIDIA Corporation. All rights reserved.

NVIDIA