NVAPI Reference Documentation
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Release 550
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#include <nvapi.h>
Data Fields | |
D3D12_GPU_VIRTUAL_ADDRESS | destAccelerationStructureData |
NVAPI_D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS_EX | inputs |
D3D12_GPU_VIRTUAL_ADDRESS | sourceAccelerationStructureData |
D3D12_GPU_VIRTUAL_ADDRESS | scratchAccelerationStructureData |
This structure extends D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
by supporting additional geometry types as inputs. For more information on the different members, please check Microsoft's DirectX Raytracing Specification.