NVAPI Reference Documentation
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Release 560
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#include <nvapi.h>
Data Fields | |
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | triangleMicromapIndexBuffer |
DXGI_FORMAT | triangleMicromapIndexFormat |
NvU32 | triangleMicromapBaseLocation |
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | trianglePrimitiveFlagsBuffer |
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | vertexBiasAndScaleBuffer |
DXGI_FORMAT | vertexBiasAndScaleFormat |
D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE | vertexDisplacementVectorBuffer |
DXGI_FORMAT | vertexDisplacementVectorFormat |
D3D12_GPU_VIRTUAL_ADDRESS | displacementMicromapArray |
NvU32 | numDMMUsageCounts |
const NVAPI_D3D12_RAYTRACING_DISPLACEMENT_MICROMAP_USAGE_COUNT * | pDMMUsageCounts |
Geometry descriptor attachment with Displacement Micromaps.