NVAPI Reference Documentation
NVIDIA
Release 384: June 27
2017

_NVDRS_APPLICATION_V3 Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
 
NvU32 isPredefined
 
NvAPI_UnicodeString appName
 
NvAPI_UnicodeString userFriendlyName
 
NvAPI_UnicodeString launcher
 
NvAPI_UnicodeString fileInFolder
 
NvU32 isMetro:1
 
NvU32 isCommandLine:1
 
NvU32 reserved:30
 

Field Documentation

NvAPI_UnicodeString _NVDRS_APPLICATION_V3::appName

String name of the Application.

NvAPI_UnicodeString _NVDRS_APPLICATION_V3::fileInFolder

Select this application only if this file is found. When specifying multiple files, separate them using the ':' character.

NvU32 _NVDRS_APPLICATION_V3::isCommandLine

Command line parsing for the application name.

NvU32 _NVDRS_APPLICATION_V3::isMetro

Windows 8 style app.

NvU32 _NVDRS_APPLICATION_V3::isPredefined

Is the application userdefined/predefined.

NvAPI_UnicodeString _NVDRS_APPLICATION_V3::launcher

Indicates the name (if any) of the launcher that starts the Application.

NvU32 _NVDRS_APPLICATION_V3::reserved

Reserved. Should be 0.

NvAPI_UnicodeString _NVDRS_APPLICATION_V3::userFriendlyName

UserFriendly name of the Application.

NvU32 _NVDRS_APPLICATION_V3::version

Structure Version.


The documentation for this struct was generated from the following file:


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