NVAPI Reference Documentation
NVIDIA
Release 435: August 22
2019

_NV_FOVEATED_RENDERING_DESC_V1 Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
 
NvU32 flags
 
NV_FOVEATED_RENDERING_SHADING_RATE_PRESET ShadingRatePreset
 
NV_FOVEATED_RENDERING_CUSTOM_SHADING_RATE_PRESET_DESC_V1 ShadingRateCustomPresetDesc
 
NV_FOVEATED_RENDERING_FOVEATION_PATTERN_PRESET FoveationPatternPreset
 
NV_FOVEATED_RENDERING_CUSTOM_FOVEATION_PATTERN_PRESET_DESC_V1 FoveationPatternCustomPresetDesc
 
NvU32 GazeDataDeviceId
 

Field Documentation

NvU32 _NV_FOVEATED_RENDERING_DESC_V1::flags

(IN) Reserved for future use

NV_FOVEATED_RENDERING_CUSTOM_FOVEATION_PATTERN_PRESET_DESC_V1 _NV_FOVEATED_RENDERING_DESC_V1::FoveationPatternCustomPresetDesc

(IN) To be provided only if FoveationPatternPreset is NV_FOVEATED_RENDERING_FOVEATION_PATTERN_PRESET_CUSTOM

NV_FOVEATED_RENDERING_FOVEATION_PATTERN_PRESET _NV_FOVEATED_RENDERING_DESC_V1::FoveationPatternPreset

(IN) Preset of the foveation pattern

NvU32 _NV_FOVEATED_RENDERING_DESC_V1::GazeDataDeviceId

(IN) ID of the gaze data provider. Needed only for supporting more than one device with eye tracking.

NV_FOVEATED_RENDERING_CUSTOM_SHADING_RATE_PRESET_DESC_V1 _NV_FOVEATED_RENDERING_DESC_V1::ShadingRateCustomPresetDesc

(IN) To be provided only if ShadingRatePreset is NV_FOVEATED_RENDERING_SHADING_RATE_PRESET_CUSTOM

NV_FOVEATED_RENDERING_SHADING_RATE_PRESET _NV_FOVEATED_RENDERING_DESC_V1::ShadingRatePreset

(IN) Preset of the shading rate

NvU32 _NV_FOVEATED_RENDERING_DESC_V1::version

(IN) Struct version


The documentation for this struct was generated from the following file:


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