NVAPI Reference Documentation
NVIDIA
Release 435: August 22
2019

_NV_GAZE_HANDLER_INIT_PARAMS_V1 Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
 
NvU32 GazeDataDeviceId
 
NV_GAZE_DATA_TYPE GazeDataType
 
NvU32 flags
 
float fHorizontalFOV
 
float fVericalFOV
 
ID3DNvGazeHandler_V1 ** ppNvGazeHandler
 

Field Documentation

float _NV_GAZE_HANDLER_INIT_PARAMS_V1::fHorizontalFOV

(IN) Horizontal Field of View

NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::flags

(IN) Reserved for future use

float _NV_GAZE_HANDLER_INIT_PARAMS_V1::fVericalFOV

(IN) Vertical Field of View

NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::GazeDataDeviceId

(IN) ID of the gaze data provider. Needed only for supporting more than one device with eye tracking.

NV_GAZE_DATA_TYPE _NV_GAZE_HANDLER_INIT_PARAMS_V1::GazeDataType

(IN) Describes whether gaze is Mono or Stereo

ID3DNvGazeHandler_V1** _NV_GAZE_HANDLER_INIT_PARAMS_V1::ppNvGazeHandler

(OUT) Interface for Gaze Data Handler

NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::version

(IN) Struct version


The documentation for this struct was generated from the following file:


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