NVAPI Reference Documentation
NVIDIA
Release 560
Mon Aug 5 2024
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_NV_HDR_COLOR_DATA_V2 Struct Reference
OpenGL APIs
#include <nvapi.h>
Data Fields
NvU32
version
NV_HDR_CMD
cmd
NV_HDR_MODE
hdrMode
NV_STATIC_METADATA_DESCRIPTOR_ID
static_metadata_descriptor_id
struct {
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_x0
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_y0
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_x1
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_y1
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_x2
NvU16
_NV_HDR_COLOR_DATA_V2::displayPrimary_y2
NvU16
_NV_HDR_COLOR_DATA_V2::displayWhitePoint_x
NvU16
_NV_HDR_COLOR_DATA_V2::displayWhitePoint_y
NvU16
_NV_HDR_COLOR_DATA_V2::max_display_mastering_luminance
NvU16
_NV_HDR_COLOR_DATA_V2::min_display_mastering_luminance
NvU16
_NV_HDR_COLOR_DATA_V2::max_content_light_level
NvU16
_NV_HDR_COLOR_DATA_V2::max_frame_average_light_level
}
mastering_display_data
NV_COLOR_FORMAT
hdrColorFormat
NV_DYNAMIC_RANGE
hdrDynamicRange
NV_BPC
hdrBpc
The documentation for this struct was generated from the following file:
nvapi.h