NVAPI Reference Documentation
NVIDIA
Release 550
Wed Apr 17 2024

Data Fields
_NV_TIMING Struct Reference

#include <nvapi.h>

Data Fields

NvU16 HVisible
 
NvU16 HBorder
 
NvU16 HFrontPorch
 
NvU16 HSyncWidth
 
NvU16 HTotal
 
NvU8 HSyncPol
 
NvU16 VVisible
 
NvU16 VBorder
 
NvU16 VFrontPorch
 
NvU16 VSyncWidth
 
NvU16 VTotal
 
NvU8 VSyncPol
 
NvU16 interlaced
 
NvU32 pclk
 
NV_TIMINGEXT etc
 

Detailed Description

The very basic timing structure based on the VESA standard:

|<----------------------------htotal--------------------------->|
---------"active" video-------->|<-------blanking------>|<-----
|<-------hvisible-------->|<-hb->|<-hfp->|<-hsw->|<-hbp->|<-hb->|
--------- -+-------------------------+ | | | | |
A A | | | | | | |
: : | | | | | | |
: : | | | | | | |
:vertical| addressable video | | | | | |
: visible| | | | | | |
: : | | | | | | |
: : | | | | | | |
vertical V | | | | | | |
total --+-------------------------+ | | | | |
: vb border | | | | |
: -----------------------------------+ | | | |
: vfp front porch | | | |
: -------------------------------------------+ | | |
: vsw sync width | | |
: ---------------------------------------------------+ | |
: vbp back porch | |
: -----------------------------------------------------------+ |
V vb border |
---------------------------------------------------------------------------+

The documentation for this struct was generated from the following file: