#include "foundation/Px.h"
#include "NxApexUserProgress.h"
#include "NxRenderMeshAsset.h"
#include "NxApexUtils.h"
#include "foundation/PxPlane.h"
Go to the source code of this file.
Classes | |
struct | physx::apex::NxExplicitVertexFormat |
struct | physx::apex::NxExplicitSubmeshData |
struct | physx::apex::NxCollisionVolumeDesc |
struct | physx::apex::NxCollisionDesc |
struct | physx::apex::NxFractureMethod |
struct | physx::apex::NxFractureMaterialDesc |
struct | physx::apex::NxMaterialFrame |
class | physx::apex::IDisplacementMapVolume |
class | physx::apex::IExplicitHierarchicalMesh |
class | physx::apex::IExplicitHierarchicalMesh::IEmbedding |
class | physx::apex::IExplicitHierarchicalMesh::IConvexHull |
Namespaces | |
namespace | physx |
namespace | physx::apex |
namespace | FractureTools |
Functions | |
physx::IExplicitHierarchicalMesh * | FractureTools::createExplicitHierarchicalMesh () |
physx::IExplicitHierarchicalMesh::IConvexHull * | FractureTools::createExplicitHierarchicalMeshConvexHull () |