#include <NxModuleDestructible.h>
Public Attributes | |
| physx::PxU32 | userActorID |
| physx::PxU32 | chunkTransformCount |
| NxApexChunkTransformUnit * | chunkTransformBufferStart |
| NxApexChunkTransformHeader * | next |
| physx::PxU32 physx::apex::NxApexChunkTransformHeader::userActorID |