Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
physx::apex::NxEmitterExplicitGeom::EllipsoidParams
physx::apex::NxMaterialLookupCallback::MaterialRequestMaterial request structure
physx::apex::NxApexEmitterActorApex emitter actor class. Emits particles within a given shape
physx::apex::NxApexEmitterAssetAPEX Emitter asset. Emits particles within some shape
physx::apex::NxApexEmitterAssetAuthoringAPEX Emitter Asset Authoring. Used to create APEX Emitter assets
physx::apex::NxApexEmitterPreview
physx::apex::NxApexEmitterTypeEmitter type
physx::apex::NxApexEmitterActor::NxApexEmitterValidateCallback
physx::apex::NxEmitterBoxGeomBox shape for an emitter
physx::apex::NxEmitterCylinderGeomCylindrical shape for an emitter
physx::apex::NxEmitterExplicitGeomExplicit geometry. Coordinates of each particle are given explicitly
physx::apex::NxEmitterGeomBase class for all emitter shapes
physx::apex::NxEmitterLodParamDescLOD parameters fro emitters
physx::apex::NxEmitterSphereGeomSpherical shape for an emitter
physx::apex::NxEmitterSphereShellGeomSphere shell shape for an emitter. It's a shape formed by the difference of two cocentered spheres
physx::apex::NxGroundEmitterActorGround Emitter actor. Uses raycasts against ground to spawn particles
physx::apex::NxGroundEmitterAssetGround emitter asset. Used to create Ground emitter actors with specific properties
physx::apex::NxGroundEmitterAssetAuthoringGround emitter authoring class. Used to create Ground emitter assets
physx::apex::NxGroundEmitterPreviewGround emitter preview class. Use for preview rendering
physx::apex::NxImpactEmitterActorImpact emitter actor. Emits particles at impact places
physx::apex::NxImpactEmitterAssetImpact emitter asset class
physx::apex::NxImpactEmitterAssetAuthoringImpact emitter asset authoring. Used to create Impact Emitter assets
physx::apex::NxImpactEmitterPreviewImpact emitter preview. Used for preview rendering of the emitter actors
physx::apex::NxMaterialLookupCallbackUser calback interface used to map raycast hitpoints to material ID If an instance of this class is registered with a ground emitter actor, the actor will call requestMaterialLookups() in lieu of doing raycasts. The call will occur from within the scope of the ApexScene thread, so the callback must be thread safe
physx::apex::NxModuleEmitterAn APEX Module that provides generic Emitter classes
physx::apex::NxEmitterExplicitGeom::PointListData
physx::apex::NxEmitterExplicitGeom::PointParams
physx::apex::NxEmitterExplicitGeom::SphereParams

Generated on Mon Apr 28 2014 08:01:27

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