Here is a list of all class members with links to the classes they belong to:
- i -
- iconScale
: ForceFieldAssetPreviewParams
, TurbulenceFSPreviewParams
- immediateClothMap[]
: ClothingGraphicalLodParameters
- impactAxis
: ImpactObjectEvent
- impactEmitterParameters.THRESHOLD_DISTANCE_IMPACT_EMITTER_ACTOR_NAME
: EmitterDebugRenderParams
- impactEmitterParameters.VISUALIZE_IMPACT_EMITTER_ACTOR
: EmitterDebugRenderParams
- impactEmitterParameters.VISUALIZE_IMPACT_EMITTER_ACTOR_NAME
: EmitterDebugRenderParams
- impactEmitterParameters.VISUALIZE_IMPACT_EMITTER_RAYCAST
: EmitterDebugRenderParams
- inAirRotationMultiplier
: RotationModifierParams
- includeShapeParameters.dimensions
: ForceFieldAssetParams
- includeShapeParameters.forceFieldToShape
: ForceFieldAssetParams
- includeShapeParameters.shape
: ForceFieldAssetParams
- includeVerticalDirection
: RotationModifierParams
- indexBuffer[]
: SubmeshParameters
- indexPartition[]
: SubmeshParameters
- initialDestructibleActorAllowanceForInstancing
: DestructibleAssetParameters
- initialPose
: ApexEmitterActorParameters
, ForceFieldActorParams
, JetFSActorParams
, NoiseFSActorParams
, TurbulenceFSActorParams
, VortexFSActorParams
, WindFSActorParams
- InitialPose
: EffectPackageActorParams
- initialScale
: JetFSActorParams
, NoiseFSActorParams
- interCollisionChannels
: ClothingAssetParameters
- interCollisionDistance
: ClothingModuleParameters
- interCollisionIterations
: ClothingModuleParameters
- interCollisionStiffness
: ClothingModuleParameters
- internalLODWeights.ageWeight
: DestructibleActorState
- internalLODWeights.bias
: DestructibleActorState
- internalLODWeights.distanceWeight
: DestructibleActorState
- internalLODWeights.maxAge
: DestructibleActorState
- internalLODWeights.maxDistance
: DestructibleActorState
- IOFX
: GraphicsEffectData
- iofxAssetName
: ImpactObjectEvent
, ApexEmitterAssetParameters
- iofxType
: IofxAssetParameters
, IofxAssetParameters::IofxType
- IOS
: ParticleSimulationData::IOS
, ParticleSimulationData
, ParticleSimulationData::IOS
- iosAssetName
: ImpactObjectEvent
, ApexEmitterAssetParameters
- isAutoSwitchingBC
: TurbulenceFSActorParams
- isCached
: CachedOverlaps
- isEnabledOptimizedLOD
: TurbulenceFSAssetParams
- isReferenced
: RenderMeshAssetParameters