Classes | Public Attributes
EffectPackageGraphicsMaterialsParams Struct Reference

Describes the NxParameterized::Interface for 'EffectPackageGraphicsMaterialsParams' : The collection of graphics and volumetric material assets. More...

#include <params.h>

List of all members.

Classes

union  GraphicsMaterials

Public Attributes

GraphicsMaterials GraphicsMaterials[]

Detailed Description

Describes the NxParameterized::Interface for 'EffectPackageGraphicsMaterialsParams' : The collection of graphics and volumetric material assets.

EffectPackageGraphicsMaterialsParams contains 36 fully qualified names
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  1 : ArraySizeName    GraphicsMaterials                             
  2 : String           GraphicsMaterials[].Name                      RefVariant[GraphicsMaterialData]
  3 : String           GraphicsMaterials[].ApplicationMaterialName   RefVariant[GraphicsMaterialData]
  4 : String           GraphicsMaterials[].UserProperties            RefVariant[GraphicsMaterialData]
  5 : RenderTechnique  GraphicsMaterials[].RenderTechnique           RefVariant[GraphicsMaterialData]
  6 : String           GraphicsMaterials[].DiffuseTexture            RefVariant[GraphicsMaterialData]
  7 : U32              GraphicsMaterials[].CellColumn                RefVariant[GraphicsMaterialData]
  8 : U32              GraphicsMaterials[].CellRow                   RefVariant[GraphicsMaterialData]
  9 : U32              GraphicsMaterials[].CellCount                 RefVariant[GraphicsMaterialData]
 10 : Bool             GraphicsMaterials[].CrossBlend                RefVariant[GraphicsMaterialData]
 11 : F32              GraphicsMaterials[].ColorMultiplier           RefVariant[GraphicsMaterialData]
 12 : Bool             GraphicsMaterials[].UsePSM                    RefVariant[GraphicsMaterialData]
 13 : Resolution       GraphicsMaterials[].Resolution                RefVariant[GraphicsMaterialData]
 14 : U32              GraphicsMaterials[].FullResPercent            RefVariant[GraphicsMaterialData]
 15 : U32              GraphicsMaterials[].HalfResPercent            RefVariant[GraphicsMaterialData]
 16 : F32              GraphicsMaterials[].PSM_ShadowBias            RefVariant[GraphicsMaterialData]
 17 : Bool             GraphicsMaterials[].PSM_Frustum.ShowFrustum   RefVariant[GraphicsMaterialData]
 18 : F32              GraphicsMaterials[].PSM_Frustum.FrustumDepth  RefVariant[GraphicsMaterialData]
 19 : F32              GraphicsMaterials[].PSM_Frustum.FrustumSize   RefVariant[GraphicsMaterialData]
 20 : String           GraphicsMaterials[].Name                      RefVariant[VolumeRenderMaterialData]
 21 : String           GraphicsMaterials[].ApplicationMaterialName   RefVariant[VolumeRenderMaterialData]
 22 : String           GraphicsMaterials[].UserProperties            RefVariant[VolumeRenderMaterialData]
 23 : Bool             GraphicsMaterials[].RenderVelocityField       RefVariant[VolumeRenderMaterialData]
 24 : F32              GraphicsMaterials[].TextureRangeMin           RefVariant[VolumeRenderMaterialData]
 25 : F32              GraphicsMaterials[].TextureRangeMax           RefVariant[VolumeRenderMaterialData]
 26 : F32              GraphicsMaterials[].VolumeDensity             RefVariant[VolumeRenderMaterialData]
 27 : F32              GraphicsMaterials[].EdgeFade                  RefVariant[VolumeRenderMaterialData]
 28 : F32              GraphicsMaterials[].OpacityThreshold          RefVariant[VolumeRenderMaterialData]
 29 : U32              GraphicsMaterials[].ShadowSamples             RefVariant[VolumeRenderMaterialData]
 30 : F32              GraphicsMaterials[].ShadowDistance            RefVariant[VolumeRenderMaterialData]
 31 : F32              GraphicsMaterials[].ShadowDensity             RefVariant[VolumeRenderMaterialData]
 32 : F32              GraphicsMaterials[].ShadowJitter              RefVariant[VolumeRenderMaterialData]
 33 : Vec4             GraphicsMaterials[].LightColor                RefVariant[VolumeRenderMaterialData]
 34 : Vec4             GraphicsMaterials[].AbsorptionColor           RefVariant[VolumeRenderMaterialData]
 35 : F32              GraphicsMaterials[].LightingAmount            RefVariant[VolumeRenderMaterialData]
 36 : F32              GraphicsMaterials[].ShadowAmount              RefVariant[VolumeRenderMaterialData]

Member Data Documentation


The documentation for this struct was generated from the following file:

Generated on Mon Apr 28 2014 08:02:05

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