ClothingPreview.h
00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef CLOTHING_PREVIEW_H
00013 #define CLOTHING_PREVIEW_H
00014 
00015 #include "AssetPreview.h"
00016 
00017 namespace nvidia
00018 {
00019 namespace apex
00020 {
00021 
00022 PX_PUSH_PACK_DEFAULT
00023 
00024 
00025 
00029 class ClothingPreview : public AssetPreview
00030 {
00031 
00032 public:
00033 
00038     virtual void updateState(const PxMat44& globalPose, const PxMat44* newBoneMatrices, uint32_t boneMatricesByteStride, uint32_t numBoneMatrices) = 0;
00039 
00040 };
00041 
00042 
00043 PX_POP_PACK
00044 
00045 }
00046 } // namespace nvidia
00047 
00048 #endif // CLOTHING_PREVIEW_H

Generated on Tue Aug 1 2017 22:43:52

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