Public Attributes
nvidia::apex::DamageEventCoreData Struct Reference

#include <ModuleDestructible.h>

Inheritance diagram for nvidia::apex::DamageEventCoreData:

List of all members.

Public Attributes

int32_t chunkIndexInAsset
 Which chunk the damage is being applied to (non-range based damage)
PxVec3 position
 The position, in world space, where the damage event is originating from.
float damage
 The amount of damage.
float radius
 The radius of the damage, if this is a range based damage event.

Detailed Description

The core data of Damage Event. It is used for sync damage coloring.


Member Data Documentation

Which chunk the damage is being applied to (non-range based damage)

The amount of damage.

The position, in world space, where the damage event is originating from.

The radius of the damage, if this is a range based damage event.


The documentation for this struct was generated from the following file:

Generated on Tue Aug 1 2017 22:43:54

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