00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011 #ifndef TURBULENCE_FSPREVIEW_H
00012 #define TURBULENCE_FSPREVIEW_H
00013
00014 #include "Apex.h"
00015 #include "AssetPreview.h"
00016
00017 namespace nvidia
00018 {
00019 namespace apex
00020 {
00021
00022 PX_PUSH_PACK_DEFAULT
00023
00024 class RenderDebugInterface;
00025
00036 namespace APEX_TURBO
00037 {
00042 static const uint32_t TURBO_DRAW_NOTHING = 0x00;
00047 static const uint32_t TURBO_DRAW_ICON = 0x01;
00052 static const uint32_t TURBO_DRAW_BOX = 0x02;
00058 static const uint32_t TURBO_DRAW_GRIDS = 0x04;
00064 static const uint32_t TURBO_DRAW_ASSET_INFO = 0x20;
00069 static const uint32_t TURBO_DRAW_FULL_DETAIL = (TURBO_DRAW_ICON + TURBO_DRAW_BOX + TURBO_DRAW_GRIDS + TURBO_DRAW_ASSET_INFO);
00070 }
00071
00076 class TurbulenceFSPreview : public AssetPreview
00077 {
00078 public:
00082 virtual void setHalfLengthDimensions(PxVec3 halfLengthDimensions) = 0;
00086 virtual void setNumGrids(PxVec3 numGrids) = 0;
00093 virtual void setIconScale(float scale) = 0;
00108 virtual void setDetailLevel(uint32_t detail) = 0;
00109 };
00110
00111
00112 PX_POP_PACK
00113
00114 }
00115 }
00116
00117 #endif // TURBULENCE_FSPREVIEW_H