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00011 #ifndef WIND_FSPREVIEW_H
00012 #define WIND_FSPREVIEW_H
00013
00014 #include "Apex.h"
00015 #include "AssetPreview.h"
00016
00017 namespace nvidia
00018 {
00019 namespace apex
00020 {
00021
00022 PX_PUSH_PACK_DEFAULT
00023
00024 class RenderDebugInterface;
00025
00033 namespace APEX_WIND
00034 {
00039 static const uint32_t WIND_DRAW_NOTHING = 0x00;
00045 static const uint32_t WIND_DRAW_ASSET_INFO = 0x02;
00050 static const uint32_t WIND_DRAW_FULL_DETAIL = (WIND_DRAW_ASSET_INFO);
00051 }
00052
00057 class WindFSPreview : public AssetPreview
00058 {
00059 public:
00069 virtual void setDetailLevel(uint32_t detail) = 0;
00070 };
00071
00072
00073 PX_POP_PACK
00074
00075 }
00076 }
00077
00078 #endif // WIND_FSPREVIEW_H