Public Member Functions | Protected Member Functions
nvidia::apex::FlameEmitterActor Class Reference

Flame Emitter Actor class. More...

#include <FlameEmitterActor.h>

List of all members.

Public Member Functions

virtual FlameEmitterAssetgetFlameEmitterAsset () const =0
 Returns the asset the instance has been created from.
virtual void setEnabled (bool enable)=0
 enable/disable flame emitter
virtual bool isEnabled () const =0
 Returns true if flame emitter enabled.
virtual bool intersectAgainstAABB (const PxBounds3 &) const =0
 intersect the collision shape against a given AABB
virtual PxMat44 getPose () const =0
 get the global pose
virtual void setPose (PxMat44 pose)=0
 set the global pose
virtual void setCurrentScale (float scale)=0
 Sets the uniform overall object scale.
virtual float getCurrentScale (void) const =0
 Retrieves the uniform overall object scale.
virtual void release ()=0

Protected Member Functions

virtual ~FlameEmitterActor ()

Detailed Description

Flame Emitter Actor class.


Constructor & Destructor Documentation

virtual nvidia::apex::FlameEmitterActor::~FlameEmitterActor ( ) [inline, protected, virtual]

Member Function Documentation

virtual float nvidia::apex::FlameEmitterActor::getCurrentScale ( void  ) const [pure virtual]

Retrieves the uniform overall object scale.

virtual FlameEmitterAsset* nvidia::apex::FlameEmitterActor::getFlameEmitterAsset ( ) const [pure virtual]

Returns the asset the instance has been created from.

virtual PxMat44 nvidia::apex::FlameEmitterActor::getPose ( ) const [pure virtual]

get the global pose

virtual bool nvidia::apex::FlameEmitterActor::intersectAgainstAABB ( const PxBounds3 &  ) const [pure virtual]

intersect the collision shape against a given AABB

virtual bool nvidia::apex::FlameEmitterActor::isEnabled ( ) const [pure virtual]

Returns true if flame emitter enabled.

virtual void nvidia::apex::FlameEmitterActor::release ( ) [pure virtual]
virtual void nvidia::apex::FlameEmitterActor::setCurrentScale ( float  scale) [pure virtual]

Sets the uniform overall object scale.

virtual void nvidia::apex::FlameEmitterActor::setEnabled ( bool  enable) [pure virtual]

enable/disable flame emitter

virtual void nvidia::apex::FlameEmitterActor::setPose ( PxMat44  pose) [pure virtual]

set the global pose


The documentation for this class was generated from the following file:

Generated on Tue Aug 1 2017 22:44:51

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