Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms(). More...
#include <PxScene.h>

Public Attributes | |
| PxActor * | actor |
| Affected actor. More... | |
| void * | userData |
| User data of the actor. More... | |
| PxTransform | actor2World |
| Actor-to-world transform of the actor. More... | |
Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms().
| PxActor* PxActiveTransform::actor |
Affected actor.
| PxTransform PxActiveTransform::actor2World |
Actor-to-world transform of the actor.
| void* PxActiveTransform::userData |
User data of the actor.