Information & stats structure for a region. More...
#include <PxBroadPhase.h>

Public Attributes | |
| PxBroadPhaseRegion | region |
| User-provided region data. More... | |
| PxU32 | nbStaticObjects |
| Number of static objects in the region. More... | |
| PxU32 | nbDynamicObjects |
| Number of dynamic objects in the region. More... | |
| bool | active |
| True if region is currently used, i.e. it has not been removed. More... | |
| bool | overlap |
| True if region overlaps other regions (regions that are just touching are not considering overlapping) More... | |
Information & stats structure for a region.
| bool PxBroadPhaseRegionInfo::active |
True if region is currently used, i.e. it has not been removed.
| PxU32 PxBroadPhaseRegionInfo::nbDynamicObjects |
Number of dynamic objects in the region.
| PxU32 PxBroadPhaseRegionInfo::nbStaticObjects |
Number of static objects in the region.
| bool PxBroadPhaseRegionInfo::overlap |
True if region overlaps other regions (regions that are just touching are not considering overlapping)
| PxBroadPhaseRegion PxBroadPhaseRegionInfo::region |
User-provided region data.