Header for contact patch where all points share same material and normal. More...
#include <PxContact.h>


Public Attributes | |
| PxVec3 | normal |
| Contact normal. More... | |
| PxReal | staticFriction |
| Static friction coefficient. More... | |
| PxReal | dynamicFriction |
| Dynamic friction coefficient. More... | |
| PxReal | restitution |
| Restitution coefficient. More... | |
| PxU16 | materialIndex0 |
| Shape A's material index. More... | |
| PxU16 | materialIndex1 |
| Shape B's material index. More... | |
Public Attributes inherited from PxContactPatchBase | |
| PxU16 | nbContacts |
| Number of contacts in this patch. More... | |
| PxU16 | flags |
| Flags for this patch. More... | |
Header for contact patch where all points share same material and normal.
| PxReal PxContactPatch::dynamicFriction |
Dynamic friction coefficient.
| PxU16 PxContactPatch::materialIndex0 |
Shape A's material index.
| PxU16 PxContactPatch::materialIndex1 |
Shape B's material index.
| PxVec3 PxContactPatch::normal |
Contact normal.
| PxReal PxContactPatch::restitution |
Restitution coefficient.
| PxReal PxContactPatch::staticFriction |
Static friction coefficient.