holoscan::resource_default_name
BetaThis page is for version 4.6.
For other versions, use one of these documentation indexes:
- 5.0 (Latest) (default): https://docs.nvidia.com/holoscan/sdk-user-guide/5-0-latest/llms.txt
- ltsb-2.0: https://docs.nvidia.com/holoscan/sdk-user-guide/ltsb-2-0/llms.txt
- 4.6: https://docs.nvidia.com/holoscan/sdk-user-guide/4-6/llms.txt
- 4.5: https://docs.nvidia.com/holoscan/sdk-user-guide/4-5/llms.txt
- 4.4: https://docs.nvidia.com/holoscan/sdk-user-guide/4-4/llms.txt
- 4.3: https://docs.nvidia.com/holoscan/sdk-user-guide/4-3/llms.txt
- Archives: https://docs.nvidia.com/holoscan/sdk-user-guide/archives/llms.txt
Type trait to provide unique default names for resource types.
This trait ensures that different resource types have unique default names when created without an explicit name parameter. This prevents naming conflicts when multiple unnamed resources of different types are added to the same operator or fragment.
Primary template provides fallback to generic name for any resource types not explicitly specialized below.
Template parameters
Member variables