Performance Reference#
This table lists performance data for features of the NVIDIA AR SDK on a few supported GPU architectures.
Latency (in milliseconds) |
Throughput (30 FPS) |
|||||||
|---|---|---|---|---|---|---|---|---|
Feature |
T4 |
A40 |
L40 |
B40 |
T4 |
A40 |
L40 |
B40 |
Face Detection and Tracking |
0.42 |
0.26 |
0.19 |
0.241 |
79 |
128 |
175 |
138 |
Facial Landmark Detection and Tracking |
0.91 |
0.61 |
0.44 |
0.549 |
36 |
54 |
75 |
60 |
3D Body Pose Tracking |
9.4 |
3.89 |
2.34 |
2.88 |
3 |
8 |
14 |
11 |
Video Live Portrait |
40.6 |
12.5 |
6.49 |
5.2 |
0 |
2 |
5 |
6 |
Speech Live Portrait |
54.5 |
16.9 |
10.4 |
8.7 |
0 |
1 |
3 |
3 |
Eye Contact |
4.15 |
2.8 |
2.08 |
1.7 |
8 |
11 |
16 |
19 |
Facial Expression Estimation |
1.49 |
0.85 |
0.53 |
0.63 |
22 |
39 |
62 |
52 |
LipSync |
81.2 |
34.8 |
18.2 |
21.3 |
0 |
0 |
1 |
1 |
Note
Throughput is defined as maximum number of streams to achieve 30 FPS real-time performance.