Gst-nvvideoconvert¶
This plugin performs video color format conversion. It accepts NVMM memory as well as RAW (memory allocated using calloc()
or malloc()
), and provides NVMM or RAW memory at the output.
Inputs and Outputs¶
Inputs
Gst Buffer batched buffer
NvDsBatchMeta
Format: NV12, I420, P010_10LE, BGRx, RGBA (NVMM/RAW)
Control parameters
gpu-id (dGPU only)
nvbuf-memory-type
src-crop
dst-crop
interpolation-method
compute-hw
Output
Gst Buffer
NvDsBatchMeta
Format: NV12, I420, P010_10LE, BGRx, RGBA (NVMM/RAW)
Features¶
This plugin supports scaling and conversion for NVMM to NVMM, RAW to NVMM, and NVMM to RAW and RAW to RAW buffer type conversion. The plugin supports cropping of the input and output frames.
Gst Properties¶
The following table describes the Gst properties of the Gst-nvvideoconvert plugin.
¶ Property
Meaning
Type and Range
Example Notes
nvbuf-memory-type
Type of memory to be allocated. For dGPU:
0 (nvbuf-mem-default): Default memory, cuda-device
1 (nvbuf-mem-cuda-pinned): Pinned/Host CUDA memory
2 (nvbuf-mem-cuda-device) Device CUDA memory
3 (nvbuf-mem-cuda-unified): Unified CUDA memory
For Jetson:
0 (nvbuf-mem-default): Default memory, surface array
4 (nvbuf-mem-surface-array): Surface array memory
enum GstNvVidConvBufMemoryType
src-crop
Pixel location: left:top:width:height of the input image which will be cropped and transformed into the output buffer. If the crop location is out of bound the values will be clamped to image boundaries of the input image. This property will be applied to all the input images in the batch
String
src-crop=”20:40:150:100”
dest-crop
Pixel location: left:top:width:height is the location in the output image where the input image will be transformed to. If the crop location is out of bound the values will be clamped to image boundaries of the output image. This property will be applied to all the output images in the batch
String
dest-crop=”20:40:150:100”
interpolation-method
- Interpolation method.
0: Nearest1: Bilinear2: Algo-1 (GPU—Cubic, VIC—5 Tap)3: Algo-2 (GPU—Super, VIC—10 Tap)4: Algo-3 (GPU—LanzoS, VIC—Smart)5: Algo-4 (GPU—Ignored, VIC—Nicest)6: Default (GPU—Nearest, VIC—Nearest)enum GstInterpolationMethod
interpolation-method=1 Default value is 6.
compute-hw
- Type of computing hardware
0: Default (GPU for gDPU, VIC for Jetson)1: GPU2: VICenum GstComputeHW
compute-hw=0 Default value is 0.
gpu-id
Device ID of GPU to use for format conversion
Integer, 0 to 4,294,967,295
gpu-id=0
output-buffers
Number of Output Buffers for the buffer pool
Unsigned integer, 1 to 4,294,967,295
output-buffers=4