NVIDIA DeepStream SDK API Reference6.0 Release |
Holds a list of objects.
Definition at line 228 of file nvdstracker.h.
Data Fields | |
bool | detectionDone |
Holds a Boolean which is true if detection was done on this frame even if the list of objects to track is empty. More... | |
NvMOTObjToTrack * | list |
Holds a pointer to a list or array of object information blocks. More... | |
uint32_t | numAllocated |
Holds the number of blocks allocated for the list. More... | |
uint32_t | numFilled |
Holds the number of populated blocks in the list. More... | |
bool _NvMOTObjToTrackList::detectionDone |
Holds a Boolean which is true if detection was done on this frame even if the list of objects to track is empty.
Definition at line 232 of file nvdstracker.h.
NvMOTObjToTrack* _NvMOTObjToTrackList::list |
Holds a pointer to a list or array of object information blocks.
Definition at line 234 of file nvdstracker.h.
uint32_t _NvMOTObjToTrackList::numAllocated |
Holds the number of blocks allocated for the list.
Definition at line 236 of file nvdstracker.h.
uint32_t _NvMOTObjToTrackList::numFilled |
Holds the number of populated blocks in the list.
Definition at line 238 of file nvdstracker.h.