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NVIDIA DeepStream SDK API Reference6.0 Release |
Holds a list of tracked objects.
Definition at line 304 of file nvdstracker.h.

Data Fields | |
| NvMOTStreamId | streamID |
| Holds the stream ID of the stream associated with objects in the list. More... | |
| uint32_t | frameNum |
| Holds the frame number for objects in the list. More... | |
| bool | valid |
| Holds a Boolean which is true if this entry in the batch is valid. More... | |
| NvMOTTrackedObj * | list |
| Holds a pointer to a list or array of object information blocks. More... | |
| uint32_t | numAllocated |
| Holds the number of blocks allocated for the list. More... | |
| uint32_t | numFilled |
| Holds the number of populated blocks in the list. More... | |
| uint32_t _NvMOTTrackedObjList::frameNum |
Holds the frame number for objects in the list.
Definition at line 309 of file nvdstracker.h.
| NvMOTTrackedObj* _NvMOTTrackedObjList::list |
Holds a pointer to a list or array of object information blocks.
Definition at line 313 of file nvdstracker.h.
| uint32_t _NvMOTTrackedObjList::numAllocated |
Holds the number of blocks allocated for the list.
Definition at line 315 of file nvdstracker.h.
| uint32_t _NvMOTTrackedObjList::numFilled |
Holds the number of populated blocks in the list.
Definition at line 317 of file nvdstracker.h.
| NvMOTStreamId _NvMOTTrackedObjList::streamID |
Holds the stream ID of the stream associated with objects in the list.
Definition at line 307 of file nvdstracker.h.
| bool _NvMOTTrackedObjList::valid |
Holds a Boolean which is true if this entry in the batch is valid.
Definition at line 311 of file nvdstracker.h.