NVIDIA DeepStream SDK API Reference

6.4 Release
concurrent_queue.h
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22 
23 #pragma once
24 
25 #include <queue>
26 #include <mutex>
27 
31 template <typename T>
33 {
34 public:
35  void push(const T &elm);
36  T pop();
37  bool is_empty();
38 
39 private:
40  std::queue<T> queue_;
41  std::mutex mutex_;
42 };
43 
44 template <typename T>
45 void ConcurrentQueue<T>::push(const T &elm)
46 {
47  mutex_.lock();
48  queue_.push(elm);
49  mutex_.unlock();
50 }
51 
52 template <typename T>
54 {
55  mutex_.lock();
56  T elm = queue_.front();
57  queue_.pop();
58  mutex_.unlock();
59  return elm;
60 }
61 
62 template <typename T>
64 {
65  mutex_.lock();
66  bool res = queue_.empty();
67  mutex_.unlock();
68  return res;
69 }
ConcurrentQueue
Simple concurrent Queue class using an stl queue.
Definition: concurrent_queue.h:32
ConcurrentQueue::push
void push(const T &elm)
Definition: concurrent_queue.h:45
ConcurrentQueue::pop
T pop()
Definition: concurrent_queue.h:53
ConcurrentQueue::is_empty
bool is_empty()
Definition: concurrent_queue.h:63