NVIDIA DeepStream SDK API Reference
9.1 Release
service-maker/includes/custom_factory.hpp
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2024-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef NVIDIA_DEEPSTREAM_CUSTOM_FACTORY
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#define NVIDIA_DEEPSTREAM_CUSTOM_FACTORY
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#include "
custom_object.hpp
"
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#include "
factory_metadata.h
"
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namespace
deepstream
{
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class
CustomFactory
:
public
Object
{
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public
:
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CustomFactory
(
const
std::string& name,
unsigned
long
factory_type);
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virtual
~CustomFactory
();
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virtual
CustomObject
*
createObject
(
const
std::string& name) = 0;
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unsigned
long
getObjectType
();
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};
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}
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#endif
deepstream::CustomObject
Base class for all the custom objects.
Definition:
service-maker/includes/custom_object.hpp:39
deepstream::CustomFactory::createObject
virtual CustomObject * createObject(const std::string &name)=0
Virtual method for creating custom object.
deepstream::CustomFactory::~CustomFactory
virtual ~CustomFactory()
Destructor.
factory_metadata.h
deepstream
Definition:
service-maker/includes/buffer.hpp:38
deepstream::CustomFactory::getObjectType
unsigned long getObjectType()
Return the type id of objects created by this factory.
custom_object.hpp
deepstream::CustomFactory
Interface definition for a custom factory.
Definition:
service-maker/includes/custom_factory.hpp:37
deepstream::Object
Base Object class.
Definition:
service-maker/includes/object.hpp:49
deepstream::CustomFactory::CustomFactory
CustomFactory(const std::string &name, unsigned long factory_type)
Constructor.
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© 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
NVIDIA Confidential | Subject to Change | For test and development only.
Thu Jul 9 2026 11:48:18 | PR-09318-R32