NVIDIA DeepStream SDK API Reference

8.0 Release
Ds3dAppContext Class Referenceabstract

Detailed Description

Inheritance diagram for Ds3dAppContext:
Collaboration diagram for Ds3dAppContext:

Public Member Functions

 Ds3dAppContext ()
 
virtual ~Ds3dAppContext ()
 
void setMainloop (GMainLoop *loop)
 
ErrCode init (const std::string &name)
 
Ds3dAppContextadd (const gst::ElePtr &ele)
 
ErrCode play ()
 
virtual ErrCode stop ()
 
bool isRunning (size_t timeout=0)
 
void quitMainLoop ()
 
void waitLoopQuit ()
 
void runMainLoop (std::function< void()> loopQuitCb)
 
virtual void deinit ()
 
ErrCode sendEOS ()
 
GstPipeline * pipeline () const
 
GstBus * bus () const
 
GMainLoop * mainLoop () const
 
 Ds3dAppContext ()
 
virtual ~Ds3dAppContext ()
 
void setMainloop (GMainLoop *loop)
 
ErrCode init (const std::string &name)
 
Ds3dAppContextadd (const gst::ElePtr &ele)
 
ErrCode play ()
 
virtual ErrCode stop ()
 
bool isRunning (size_t timeout=0)
 
void quitMainLoop ()
 
void waitLoopQuit ()
 
void runMainLoop (std::function< void()> loopQuitCb)
 
virtual void deinit ()
 
ErrCode sendEOS ()
 
GstPipeline * pipeline () const
 
GstBus * bus () const
 
GMainLoop * mainLoop () const
 

Protected Member Functions

ErrCode setPipelineState (GstState state)
 
ErrCode setState (GstElement *ele, GstState state)
 
ErrCode getState (GstElement *ele, GstState *state, GstState *pending=nullptr, size_t timeout=0)
 
std::mutex & mutex () const
 
 DS3D_DISABLE_CLASS_COPY (Ds3dAppContext)
 
ErrCode setPipelineState (GstState state)
 
ErrCode setState (GstElement *ele, GstState state)
 
ErrCode getState (GstElement *ele, GstState *state, GstState *pending=nullptr, size_t timeout=0)
 
std::mutex & mutex () const
 
 DS3D_DISABLE_CLASS_COPY (Ds3dAppContext)
 

Static Protected Member Functions

static gboolean sBusCall (GstBus *bus, GstMessage *msg, gpointer data)
 
static gboolean sBusCall (GstBus *bus, GstMessage *msg, gpointer data)
 

Protected Attributes

gst::ElePtr _pipeline
 
gst::BusPtr _bus
 
uint32_t _busWatchId = 0
 
std::vector< gst::ElePtr_elementList
 
ds3d::UniqPtr< GMainLoop > _mainLoop {nullptr, g_main_loop_unref}
 
bool _eosAutoQuit = false
 
std::unique_ptr< std::thread > _mainLoopThread
 
bool _mainStopped = false
 
bool _eosReceived = false
 
std::mutex _streamMutex
 
std::condition_variable _stoppedCond
 
bool _isdGPU = true
 

Constructor & Destructor Documentation

◆ Ds3dAppContext() [1/2]

Ds3dAppContext::Ds3dAppContext ( )
inline

◆ ~Ds3dAppContext() [1/2]

virtual Ds3dAppContext::~Ds3dAppContext ( )
inlinevirtual

◆ Ds3dAppContext() [2/2]

Ds3dAppContext::Ds3dAppContext ( )
inline

◆ ~Ds3dAppContext() [2/2]

virtual Ds3dAppContext::~Ds3dAppContext ( )
inlinevirtual

Member Function Documentation

◆ add() [1/2]

◆ add() [2/2]

◆ bus() [1/2]

GstBus* Ds3dAppContext::bus ( ) const
inline

◆ bus() [2/2]

GstBus* Ds3dAppContext::bus ( ) const
inline

◆ deinit() [1/2]

virtual void Ds3dAppContext::deinit ( )
inlinevirtual

◆ deinit() [2/2]

virtual void Ds3dAppContext::deinit ( )
inlinevirtual

◆ DS3D_DISABLE_CLASS_COPY() [1/2]

Ds3dAppContext::DS3D_DISABLE_CLASS_COPY ( Ds3dAppContext  )
protected

◆ DS3D_DISABLE_CLASS_COPY() [2/2]

Ds3dAppContext::DS3D_DISABLE_CLASS_COPY ( Ds3dAppContext  )
protected

◆ getState() [1/2]

ErrCode Ds3dAppContext::getState ( GstElement *  ele,
GstState *  state,
GstState *  pending = nullptr,
size_t  timeout = 0 
)
inlineprotected

◆ getState() [2/2]

ErrCode Ds3dAppContext::getState ( GstElement *  ele,
GstState *  state,
GstState *  pending = nullptr,
size_t  timeout = 0 
)
inlineprotected

◆ init() [1/2]

◆ init() [2/2]

◆ isRunning() [1/2]

bool Ds3dAppContext::isRunning ( size_t  timeout = 0)
inline

◆ isRunning() [2/2]

bool Ds3dAppContext::isRunning ( size_t  timeout = 0)
inline

◆ mainLoop() [1/2]

GMainLoop* Ds3dAppContext::mainLoop ( ) const
inline

◆ mainLoop() [2/2]

GMainLoop* Ds3dAppContext::mainLoop ( ) const
inline

◆ mutex() [1/2]

std::mutex& Ds3dAppContext::mutex ( ) const
inlineprotected

◆ mutex() [2/2]

std::mutex& Ds3dAppContext::mutex ( ) const
inlineprotected

◆ pipeline() [1/2]

GstPipeline* Ds3dAppContext::pipeline ( ) const
inline

◆ pipeline() [2/2]

GstPipeline* Ds3dAppContext::pipeline ( ) const
inline

◆ play() [1/2]

◆ play() [2/2]

◆ quitMainLoop() [1/2]

void Ds3dAppContext::quitMainLoop ( )
inline

◆ quitMainLoop() [2/2]

void Ds3dAppContext::quitMainLoop ( )
inline

◆ runMainLoop() [1/2]

void Ds3dAppContext::runMainLoop ( std::function< void()>  loopQuitCb)
inline

◆ runMainLoop() [2/2]

void Ds3dAppContext::runMainLoop ( std::function< void()>  loopQuitCb)
inline

◆ sBusCall() [1/2]

static gboolean Ds3dAppContext::sBusCall ( GstBus *  bus,
GstMessage *  msg,
gpointer  data 
)
inlinestaticprotected

◆ sBusCall() [2/2]

static gboolean Ds3dAppContext::sBusCall ( GstBus *  bus,
GstMessage *  msg,
gpointer  data 
)
inlinestaticprotected

◆ sendEOS() [1/2]

ErrCode Ds3dAppContext::sendEOS ( )
inline

◆ sendEOS() [2/2]

ErrCode Ds3dAppContext::sendEOS ( )
inline

◆ setMainloop() [1/2]

void Ds3dAppContext::setMainloop ( GMainLoop *  loop)
inline

◆ setMainloop() [2/2]

void Ds3dAppContext::setMainloop ( GMainLoop *  loop)
inline

◆ setPipelineState() [1/2]

ErrCode Ds3dAppContext::setPipelineState ( GstState  state)
inlineprotected

◆ setPipelineState() [2/2]

ErrCode Ds3dAppContext::setPipelineState ( GstState  state)
inlineprotected

◆ setState() [1/2]

ErrCode Ds3dAppContext::setState ( GstElement *  ele,
GstState  state 
)
inlineprotected

◆ setState() [2/2]

ErrCode Ds3dAppContext::setState ( GstElement *  ele,
GstState  state 
)
inlineprotected

◆ stop() [1/2]

◆ stop() [2/2]

◆ waitLoopQuit() [1/2]

void Ds3dAppContext::waitLoopQuit ( )
inline

◆ waitLoopQuit() [2/2]

void Ds3dAppContext::waitLoopQuit ( )
inline

Field Documentation

◆ _bus

gst::BusPtr Ds3dAppContext::_bus
protected

◆ _busWatchId

uint32_t Ds3dAppContext::_busWatchId = 0
protected

◆ _elementList

std::vector< gst::ElePtr > Ds3dAppContext::_elementList
protected

◆ _eosAutoQuit

bool Ds3dAppContext::_eosAutoQuit = false
protected

◆ _eosReceived

bool Ds3dAppContext::_eosReceived = false
protected

◆ _isdGPU

bool Ds3dAppContext::_isdGPU = true
protected

◆ _mainLoop

ds3d::UniqPtr< GMainLoop > Ds3dAppContext::_mainLoop {nullptr, g_main_loop_unref}
protected

◆ _mainLoopThread

std::unique_ptr< std::thread > Ds3dAppContext::_mainLoopThread
protected

◆ _mainStopped

bool Ds3dAppContext::_mainStopped = false
protected

◆ _pipeline

◆ _stoppedCond

std::condition_variable Ds3dAppContext::_stoppedCond
protected

◆ _streamMutex

std::mutex Ds3dAppContext::_streamMutex
mutableprotected

The documentation for this class was generated from the following file: