NVIDIA DeepStream SDK API Reference
9.1 Release
sources/includes/INvDsAllocator.h
Go to the documentation of this file.
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2020-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _NVDS_ALLOCATOR_H_
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#define _NVDS_ALLOCATOR_H_
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#include <stdint.h>
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class
INvDsAllocator
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{
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public
:
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virtual
void
*
Allocate
(uint32_t size) = 0;
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virtual
void
Deallocate
(
void
* data) = 0;
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virtual
~INvDsAllocator
() {}
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};
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#endif
INvDsAllocator::~INvDsAllocator
virtual ~INvDsAllocator()
Definition:
sources/includes/INvDsAllocator.h:37
INvDsAllocator
Definition:
sources/includes/INvDsAllocator.h:23
INvDsAllocator::Deallocate
virtual void Deallocate(void *data)=0
Deallocate the memory allocated using Allocate()
INvDsAllocator::Allocate
virtual void * Allocate(uint32_t size)=0
Allocate memory of @size Bytes.
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© 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
NVIDIA Confidential | Subject to Change | For test and development only.
Thu Jul 9 2026 11:48:20 | PR-09318-R32