NVIDIA DeepStream SDK API Reference

9.2 Release
sources/libs/ds3d/glprocess/gl_text.h File Reference

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Namespaces

 ds3d
 
 ds3d::gl
 

Functions

std::unique_ptr< Texture > ds3d::gl::CreateTextTexture (const std::string &text, const std::string &font=kTextDefaultFont, int fontSize=kTextDefaultFontSize, const vec4f &rgba={{1, 1, 1, 1}})
 

Variables

static const char * ds3d::gl::kTextDefaultFont = "Sans Bold"
 
static const int ds3d::gl::kTextDefaultFontSize = 12