NVIDIA DeepStream SDK API Reference

6.4 Release
_NvMOTMiscConfig Struct Reference

Detailed Description

Holds miscellaneous configurations.

Definition at line 88 of file nvdstracker.h.

Public Types

typedef void(* logMsg) (int logLevel, const char *format,...)
 Holds a pointer to a callback for logging messages. More...
 

Data Fields

uint32_t gpuId
 Holds the ID of the GPU to be used. More...
 
uint32_t maxObjPerStream
 Holds the maximum number of objects to track per stream. More...
 
uint32_t maxObjPerBatch
 Holds the maximum number of objects to track per batch. More...
 

Member Typedef Documentation

◆ logMsg

typedef void(* _NvMOTMiscConfig::logMsg) (int logLevel, const char *format,...)

Holds a pointer to a callback for logging messages.

Definition at line 99 of file nvdstracker.h.

Field Documentation

◆ gpuId

uint32_t _NvMOTMiscConfig::gpuId

Holds the ID of the GPU to be used.

Definition at line 91 of file nvdstracker.h.

◆ maxObjPerBatch

uint32_t _NvMOTMiscConfig::maxObjPerBatch

Holds the maximum number of objects to track per batch.

0 means track an unlimited number of objects.

Definition at line 97 of file nvdstracker.h.

◆ maxObjPerStream

uint32_t _NvMOTMiscConfig::maxObjPerStream

Holds the maximum number of objects to track per stream.

0 means track an unlimited number of objects.

Definition at line 94 of file nvdstracker.h.


The documentation for this struct was generated from the following file: